It is still very charming experience - due to huge and well-defined world, due to interesting encounters and secrets, and due to puzzles and side-quests as well as truly open world!īasically, i want to revisit Might and Magic 2 (played game a year and half-ago) and make sort of personal verdict for game directed from my own recorded & written experience - and allow other people to explore this adventure as well without need for them to endure some less interesting & exhausting parts of game.Ħ) Prokhor Zakharov (P.Zakharov in game) - Sorcerer. Most iconic spells (such as Lloyd Beacon that basically given to party by creator of said spell by himself) are also come from enlarged spell list. Most defining principles of whole series (such as Jon Van Caneghem more comical approach to world with good deal of humour skills - first game does not had any skills Arena area(s) - classical games had multiple arenas, while modern M&M games have only one arena for whole game - first game does not had well-defined arenas and i will honor M&M 2 instead difference between training centers (M&M 2 had difference in amount of HP given - later games reliant on level caps) are defined, codified and first created in M&M 2. Spell system (or to better say: system of acquiring spells during game) is hardest from "classical" part of series as well - some spells you will get just by leveling, some you will need to buy, and others will be lying around the world waiting for brave suicide squad party of adventurers to get precious spells! It is a game with huge amount of monsters in single encounter as well. It is also last game with "hidden" encounters based combat (later games will go for enemies being visible in game areas). Hello there! Now i decided to play throught Might and Magic 2, a game that holds special place in whole series and in my own mind by different reasons: it is probably hardest game in whole series - as well as one that have tons of different ways to abuse and cheeze game from medium part of game lenght. Part 13 - Killing Elemental Lords and Ending a Might & Magic 2 Part 11 - Killing Cuisinarts and getting best spells in the game Part 10 - Best weapons and armor retrieved from Dragon's Dominion! Part 9 - Preparations for end-game and Arena slaughter! Part 8 - First wyverns being slayed and some exploration Part 7 - Middle point in the run and Bishop of Green Battle! Part 6 - First Castle and one important task Part 4 - More clues, more travelling in wilderness ![]() Part 3 - First travel into Atlantium and level up's! Part 2 - Early part of game and first death ^^ Beautiful world map that been used as box cover art in DOS version
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